The Lean Startup



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>>Thomas Sharon: Hi everyone. Thanks for coming. My name is Thomas Sharon. I'm a UX Researcher
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here.
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And without further ado, I would like to introduce you to Eric Ries, the founder of the Lean
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Startup movement. And thank you for coming.
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[applause]
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>>Eric Ries: See, I don't know. It's hard to know when you have an audience you don't
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know.
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It's hard to know what to say.
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So, some of you maybe know the blog, Startup Lessons Learned. Anybody? Quick show of hands.
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OK, good. We have true new people. So, thank you. Thank you for coming to check it out.
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So my name is Eric Ries. I don't really want your undivided attention. So keep your laptops
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on. That's fine. And in fact, if everyone do me a favor and take your phones out of
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your pockets.
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I mean, I'm sorry. I know I'm not supposed to have this one, but if can turn them on.
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No, I'm not joking around. Out of the pockets, please. 'Cause this is gonna be a talk. You
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might get bored and you might wanna tweet amongst yourselves.
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Or I don't know, whatever special internal tools you guys use. Whatever it is, please
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feel free. All I ask is that you use the Lean Startup hash tag, at least if you're on Twitter.
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Okay. Is that fair? I won't tell anybody. Don't worry.
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I'm in New York because I'm writing a book. So one of things you do when you're writing
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a book is you have to go to tell as many people as possible that this book is coming out.
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It'll come out in the fall. I thank you in advance for preordering it. You can do so
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at lean.st.
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That's my life now is as a professional expert selling books, which is a far cry from how
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I started, which is as a programmer writing code.
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So I'm one of those people that grew up writing code. I used to write code for a living, which
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is a job I knew really well and understood. I was pretty good at it.
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And then, I started doing startups and I started to have to manage people who wrote code for
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a living. I knew that slightly less well.
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And then I was managing people who managed people who write code for a living.
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And now, I am this professional expert. And so I advise people who manage people who manage
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people who write code. So I've become very far removed from the actual work of product
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development.
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But that journey has taken me from just writing code to doing this because I actually think
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the way that we organize new product development is basically wrong. And that most of the energy
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that we are investing into what is called 'entrepreneurship', when it's two guys in
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a garage, or 'disruptive innovation' or something else buzzwordy when it's done inside a big
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company, is wasting a lot of people's time. And I think we can do something about it.
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So that's what I wanted to talk to you guys about. Thanks for coming.
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So anyway, and this book, of course, will be available in stores everywhere in the fall.
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So, if you read the book, you will learn five principles of the Lean Startup. And we'll
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go through them today.
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And I wanna invite you to ask questions either on Twitter, if you're not feeling that courageous,
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or interrupt me at any time or we'll have time at the end. All right?
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So, entrepreneurs are everywhere. The first thing is, especially in an audience like this,
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I wanna be clear, that entrepreneurship is not just about two guys in a garage eating
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Ramen noodles. In fact, what makes you an entrepreneur is not what kind of noodles you
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eat, but the context in which you operate.
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And as I've been travelling around talking about Lean Startup, what I have learned is
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that there are entrepreneurs in all kinds of places you wouldn't necessarily expect.
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And we have a lot more in common than people realize, because entrepreneurship is management.
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But not the kind of general management we're teaching MBAs and that we have studied for
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the last hundred years, something fundamentally different. It is management of a kind of work
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that is measured by validated learning, rather than just making stuff.
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We accelerate that learning through something called the 'build-measure-learn feedback loop'.
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And then we measure and hold entrepreneurs accountable using a new accounting system
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called 'innovation accounting'.
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Now, I apologize. You came to a very, I'm sure, you saw the signs up here like, "Ooh,
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an exciting talk about entrepreneurship and startups and that's gonna be cool." And what
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did you get?
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You got management and accounting, which are perhaps the two most boring topics on Earth.
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So if anybody wants to leave now, I won't be offended. It's OK.
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Because the truth is, what do people know about entrepreneurship? I feel like -- who
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saw 'The Social Network'? OK. Right. I feel like that's probably the best modern example
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of the entrepreneurship story we're all used to.
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And you see this in magazines and you see it in 'The Social Network'. I noticed last
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night that the story, 'Ghostbusters' -- remember 'Ghostbusters', the movie? It's an entrepreneurship
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story. They start a business. They, Dave, everything’s the same. It's like the same
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plot structure as 'The Social Network', believe it or not, except it has a Stay Puft Marshmallow
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Man, which is awesome.
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In these entrepreneurship stories, what happens? It's a story in three parts.
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Act One: The plucky protagonist, his character, his character flaws and how he came up with
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his amazing idea.
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Act Two: What I call the photo montage. It's usually about two minutes long. It goes from
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"they finally get the thing to work". Then they're writing on whiteboards and drinking
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some beer, pounding on some keyboards. And then they get their first customer. And then
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that's pretty much it. No dialogue or anything in the photo montage.
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And then Act Three: Now that we're on the cover of magazines, how do we divide up the
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spoils? And who's in charge? And who's in Who's Who? And how do we deal with the EPA
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and all that stuff? For fans of 'Ghostbusters'.
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What I think is really interesting about these stories about entrepreneurship is that 95
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percent of the time of the movie is spent in Acts One and Act Three, even though in
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real life, all of the important work of entrepreneurship happens during the photo montage. But the
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problem is, for a story-telling point of view, the photo montage, even though it has no dialogue
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and only lasts two minutes, is it's unspeakably boring.
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What do we do as entrepreneurs that actually makes a difference? We spend our time trying
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to figure out which customers to listen to and who to ignore, how to product-prioritize
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product features.
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I mean you guys, how many product prioritization meetings do you go to? It's not exactly the
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stuff of movies. It's unbelievably boring.
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And how do we hold people accountable? How do we measure to figure out if we're actually
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making progress or building something that nobody wants? See, watching somebody pretend
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like they don't have anxiety that their vision is wrong, is not very good for movies. But
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that's what most entrepreneurs do.
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And so, we're gonna have to talk about stuff like management and accounting, 'cause it's
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time to go inside the photo montage and try to figure out what can we do to make the actual
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work of entrepreneurship more effective. So, entrepreneurs are everywhere.
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My goal, my mission in doing this whole Lean Startup thing has been to try to put the practice
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of entrepreneurship on a more rigorous footing. And so, I started out with a definition. Here's
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mine: What is a startup? "A human institution designed to create something new under conditions
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of extreme uncertainty."
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So I think the most important part of this definition, and for our purposes today, a
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very important part of our discussion is what it excludes. It doesn't say anything about
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what the size of your company is. It could be five people, 5,000, or 50,000. It really
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doesn't matter.
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It doesn't matter what sector of the economy you work in. It really doesn't even matter
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what industry you're in.
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If you fundamentally are operating with extreme uncertainty about who is your customer, what
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product do they actually want, and how do we build a sustainable business, then you
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are an entrepreneur. And when I work with large companies, one of the things I have
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been trying to do, is to get them to adopt entrepreneurship as a job title.
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Entrepreneurship is a career. When you become an entrepreneur, you are no longer an engineer.
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You are no longer a marketer. You are no longer a UX designer. Whatever it is you used to
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do, all of a sudden now, you have a different job title and you've entered a new career
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path.
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But unfortunately, we don't get the memo that tells you that. So, it can be a little bit
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confusing.
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That's all a fancy way of saying a startup is an experiment. What I mean by "experiment"
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is not just like let's ship it and see what happens, OK? That's not science. If you just
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put some compounds in a beaker and heat it up, you might look like you're doing science.
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But unless you have a hypothesis that you're trying to test, you have theory, it suggests
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which experiments are gonna help you and then you make specific predictions, then, fundamentally,
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you're not conducting an experiment.
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And we mean, in a Lean Startup model, "experiment" in the scientific sense. We're trying to create
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a science of entrepreneurship that will help us to stop waste people's time, because that's
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what we're doing on an industrial scale.
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And you guys know. Anyone's who's worked on new products knows that most of them are doomed
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to failure. And when you get at the end of that product -- I mean as an engineer, I kept
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having over and over again the experience of working on amazing technology that is today
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sitting on a shelf or worse, that fundamentally nobody is using. And I kept looking for more
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and more technical solutions to that problem. I thought, "If we could just get the right
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development methodology, if we just had the right amount of unit tests or the right this
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or the right that, then we could stop that happening."
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But the biggest waste that product development faces today is not building things inefficiently,
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but building things very efficiently that nobody wants. And I brought a demonstration.
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We all know that most startups fail. Who remembers Web 2.0? Remember Web 2.0 when that was really
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cool? At the height of Web 2.0, 2006, a graphic designer put together this graphic. Have you
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seen this before? This was the like the logos of all the incredible Web 2.0 companies that
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were gonna change the world.
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And in just three years, in 2009, a different graphic designer was feeling a slightly different
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set of emotions when they put together this graphic. Our three year report card in Web
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2.0. I mean, the blood red Xs, these are all companies that are just dead. I think for
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our purposes today though, a much more important part of that chart to look at are the green
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circles. I won't point at any of them in particular, but some of those green circles are supposed
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to be the success stories of Web 2.0. But for this chart, what that means is there are
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companies that were acquired by a larger company, including this one.
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And listen, I'm all for people making money.
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So when a company gets acquired by another company, usually investors and the founders
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make some money and that's all good. But my question is which of these companies are actually
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success stories? Success stories by the higher definition, not of "did anybody make money?"
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But rather, which of these companies succeeded in living up to the aspirations, dreams, time,
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talent, and energy of the founders and their investors? And more importantly, their employees.
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See, look, we all know that when big companies buy startups, at least half the time, they
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die afterwards. So we buy something for hundreds of millions of dollars. And then we wind up
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selling it three years later for tens of millions of dollars.
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That's not supposed to happen. In general management, that doesn't happen. When you
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buy an asset, it depreciates in a predictable way. But when big companies buy startups,
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it doesn't happen exactly like it’s supposed to.
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And I think the problems that corp-dev departments have when deciding how to buy startups and
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which startups to buy and then how to integrate them into the parent company, are the exact
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same problems that internal innovators who are trying to create brand new startups inside
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big companies have. And they're the exact same problems that venture-backed entrepreneurs
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have with their investors.
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All of us lack a theory of entrepreneurship to guide our behavior and so we're falling
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back on tools and methods that are not appropriate to entrepreneurship. That's my belief. So,
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I don't think it has to be this way.
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See, it's one thing if startups were failing because they were taking too much risk. If
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one of these companies was working on teleportation and then it turned out to be too hard -- we
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couldn't quite get the technology for quantum entanglement like we thought -- I accept that
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kind of failure; that happens.
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But I chose Web 2.0 for my demonstration, especially for you guys. You know. There's
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not a single company on this chart where you would say, "Boy, I wonder if that can be built."
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Right? "Geez, I wonder if that new social network -- is it possible to build it?" We
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all know. Software companies, we can build anything we can imagine. Think about that
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for a second.
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The dominant question of our time is not can it be built, but should it be built. And the
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issue is can we build a sustainable business around a particular product? So, the future
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of our society, our economic growth in the future, the GDP growth of industrialized countries
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in the future is going to be dependent on the quality and character of our collective
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imaginations, which I think is a very strange place to be.
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That is really different than the kinds of economic problems that general management
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was designed to solve in the 20th Century. Now, most of my startups have failed. So I
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know that's not how you're supposed start one of these talks, like, "Hi. I'm a professional
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expert and I have had more failures than successes. So you can be just like me if you'll follow
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my advice."
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So, I'm sorry about that. But those of you who spend any time around entrepreneurship
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know the truth that where there's startups, there's a lot of failure. And it has to be
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somebody's fault in a talk like this and obviously it shouldn't be my fault 'cause I'm the expert.
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And preferably, it should be the fault of someone who's dead so that they can't argue.
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So I chose this guy.
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[laughter]
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This is Frederick Winslow Taylor. He died in 1915, which is very handy for the purpose
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of this talk because it means he can't talk back. So, sorry, Fred.
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Fred Taylor invented something called "scientific management" in the early 20th Century, which
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today, we call "management". See, people don't really remember Fred Taylor.
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And those who've studied scientific management in school probably remember him for some of
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his outdated and really ridiculous ideas, like time and motion studies or the idea that
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a worker is basically just an automaton and should be told what to do. The reason we don't
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give Fred Taylor the credit he deserves is because he invented things that to us are
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so obvious, we can't imagine them ever having been invented. It doesn't make sense.
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Like, everybody knows that work should be done as efficiently as possible, right? And
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that we should treat work like a system and that we should have managers organize that
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system. That's just plain common sense.
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And my favorite, Fred Taylor, invented something called "The Task and Bonus System", which
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we just call "tasks". The idea was if you want to do a large project, the best thing
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to do is decompose that project into a series of individual tasks, assign those tasks to
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functional specialists. And everyone just does their part knowing that if everybody
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does their part well and everybody else does their part, the whole will actually work out
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like the manager said.
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And here's the best part. If you do your task particularly well, better than expected, you
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should be paid a bonus rather than being penalized. What could be more obvious? Except in the
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19th Century, the way work was organized is that if you did your task better than expected,
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you were penalized.
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[pause]
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Why? Because that showed a lack of integrity. You obviously could have done it better before.
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But you didn't. So that proves that you're a liar.
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It gets worse. Not only are you a liar, but what about all your compatriots, your coworkers,
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who do the same task the old, slow way? They're liars, too. All of you have been lying this
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whole time and you should all be penalized.
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Imagine working in a factory where if you can come up with a better way to do your repetitive
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job, not only would you be penalized, so would all your coworkers. Can you imagine the culture
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that would grow up around such a thing? That everybody is working really hard to make sure
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that nobody ever does anything in any way better because then we'll all be in trouble.
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That phenomenon was so widespread in the 19th Century, they had a name for it. They called
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it "soldiering". That all the workers were intentionally soldiering on, trying to do
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work as slow as possible so that nobody would get in trouble. Now, we laugh when we think
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about that kind of thing happening in a factory. Because to us, the way that we manage physical
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products, and just all regular general management, is light years beyond what was possible in
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Fred Taylor's day.
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But they also believed something else that I think maybe you'll find a little bit familiar.
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They had this idea that what basically was the great man theory of work. That fundamentally,
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the job of managers was to select the best possible person. Of course, this is the early
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20th Century.
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So a great man of upstanding character with good integrity, the right attributes, put
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them in the job and fundamentally leave them alone. Because if you just trust a great man
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to figure out what needs to get done, they would figure it out.
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Does that sound familiar? We still manage knowledge work and innovation work that exact
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same way. We still believe in the great man theory of entrepreneurship and we believe
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it especially about the great man software developers.
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And yet, when we look back on this time, decades from now, I think we're gonna laugh at the
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kinds of things that we do when we need to develop new products. It will seem as antique
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to our future selves as Fred Taylor feels to us. Because I think that entrepreneurship
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is management. It's just a different kind of management than the general management
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that has been practiced since Fred Taylor's day.
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So, we need to create a different paradigm for management that's not better than general
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management. It's not worse than. It's simply a parallel discipline specifically for entrepreneurship.
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And so, here's my attempt.
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The first concept in the entrepreneurial management toolbox is this thing we call the "pivot".
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Who's tired of hearing about pivots already? Anybody? OK, I apologize. In Silicon Valley,
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everybody's hand is up, by the way. This word has become ridiculously overused. Believe
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it or not, I saw this just the other day in the New Yorker magazine. Can you read this
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caption? "I'm not leaving you. I’m pivoting to another man."
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[laughter]
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So this word started in Lean Startup and then it became this monster of an overused, overhyped
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concept. Typical for Silicon Valley. We went from not knowing what the concept was to being
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tired of hearing it and claiming that it's overhyped, without having passed through the
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intervening stage of ever learning how to use it correctly. That's just – that's how
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we operate with the hype-cycle in Silicon Valley. So, I'm sorry about that. I really
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didn't intend.
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But you can't understand anything about entrepreneurship unless you have a word for this concept, because
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it is the universal constant of all successful startups. If you can get the real story of
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what actually happened in the early stages of a company, you will find out that successful
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startup founders do not, do not, have better ideas than the failed ones. Contrary to what
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you see in the movies, most startup founders of successful companies had ludicrously bad
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ideas at the beginning.
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And what's amazing about the successful startup founders is not that they just persevered
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indefinitely, but that they had this funny combination that when they run into difficulty,
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it's not just that they gave up ship and went home. Neither did they persevere the plane
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straight into the ground.
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They do this thing we call the "pivot". By analogy to basketball, one foot firmly rooted
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in what we've learned, changing one other thing about the business at a time. And the
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premise of the Lean Startup is as follows: If we can reduce the time between pivots,
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we can increase our odds of success before we run out of money.
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See, the way you think about startup runway, is not how many months of burn do I have left?
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It's fundamentally how many opportunities to pivot do I have left? And sure, we can
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extend the runway by raising more money.
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But we can also extend the runway by figuring out how to pivot sooner. And every day we
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shave off that time is a magical extension of our runway by a proportional amount. Does
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that make sense? OK, I'm getting at least a few nods. That's good.
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So, to increase the odds of success, we need to figure out how can we pivot sooner. We
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need to bring our focus to a validated learning. Anyone know this? This is the waterfall methodology
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of software development. It's traditional in one of these talks when you're gonna beat
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up on methodologies to call one the "waterfall methodology". So this is mine.
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This is just Fred Taylor's idea as applied to software development. When I was trained
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as an engineer in Silicon Valley, I was taught this as the manufacturing metaphor of software
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development. You can imagine, incidentally, how pissed off I was when I found out that
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they don't use this in manufacturing anymore. This is way obsolete.
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So it's not clear to me what our excuse is in software development for copying an obsolete
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model of manufacturing. But I understand why it’s so appealing.
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The idea is that since software is so intangible, we like to imagine our work travelling on
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an assembly line, a virtual assembly line, from department to department. And if everybody
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does their part and trusts everybody else to do their part, everything works out fine.
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It's entertaining to beat up on the waterfall methodology because it has such a bad track
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record. But it’s important to understand that waterfall works as long as the solution
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and the problem are both relatively well understood. So if we were building something that is fundamentally
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similar as things we have built in the past, this works great.
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If you're building a video game sequel, amen. If you're building the next iteration of a
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product that zillions of people already use, that's fine. But entrepreneurship doesn't
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deal with those circumstances. So it's basically a waste of time.
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Now, when you do waterfall, you have this problem I call "achieving failure" where you
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successfully build the wrong thing and you boast about how good you are at doing it.
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My question is, if you go to a startup board meeting, or a milestone review meeting for
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most new products, what do we talk about? Milestones, right. We are on track. We're
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building features we said we were gonna build. We talk about our gross numbers like – hey,
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we have this many customers just like we said.
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I remember being in a company once that was looking, had a plan. They said we were gonna
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have this nice hockey stick-shaped growth. And we're on the nice, long flat part, and
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everything's going according to plan. Sounds a little familiar, maybe.
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And you're going to court like, the plan is genius. Like, nobody is using our product
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as expected, as expected. But next week, it should turn up.
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And how do you know if you were on the long, flat part and you're gonna just, or you're
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on the hockey stick and you're gonna just coast indefinitely? I believe we can actually
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answer those questions quantitatively. We'll get to that.
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So, to me, we are bragging about how we're building a product that nobody wants. But
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we're doing it on time and on budget. As if, I have this image of a general manager driving
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a car off a cliff and while they're driving their like, "But I'm getting great gas mileage,"
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right off the cliff. That's what startup failures mostly look like.
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And I think that's true in big companies, too. Not that I would presume to talk about
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you. But in other companies I've seen, for sure. So, in manufacturing, they abandoned
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that linear way of working. That's why we call it Lean Startup by analogy to lean manufacturing.
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These are two other unfortunately deceased men who made this possible. Deming is famous
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for having said, "The customer is the most important part of the production line." By
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which he meant everything that we do should be gauged to be decided by whether the customer
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cares that we do it.
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So if the thing is of high quality in the customer's eyes, that matters. But if we're
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doing a lot of internal transport, with the meetings that we have, the specifications,
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the customer doesn't care about any of that internal stuff. So let's try to eliminate
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it.
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When these ideas were handed down to me as a Silicon Valley engineer, they looked like
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this. There's our very own guru of extreme programming, Kent Beck. You guys know Agile
21:36
very well, so I won't bother getting into it.
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Suffice to say that all Agile methodologies have their origins inside the IT departments
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of big companies. Every single one. And there's a reason for that. They are designed for situations
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where it is the problem that's known, but the solution is unknown. And so, by building
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something that is well-understood iteratively, we can increase the odds that the project
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will be successful.
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So, the classic -- Chrysler Corporation needs a new payroll system. Agile to the rescue.
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But this isn't the world that we live in as startups either. If the customer is the most
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important part of the assembly line, what do we do if we don't know who the customer
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is? That in whose eyes should we judge our work? In extreme programming, which customer
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should we sit down next to the engineers to tell them what to do?
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The assumption of Agile and all previous management approaches is that there is somebody who can
22:25
give us an authoritative, definitive answer to design questions. And in entrepreneurship,
22:31
that assumption breaks down.
22:33
We are working on products where nobody knows what the customer wants. At best, we have
22:39
a theory, a hypothesis, a plan, a hope. And so, this is what Lean Startup looks like.
22:44
Now, at Lean Startup we have our own guru, Steve Blank. He's still alive, but I put him
22:48
in sepia tones just to be consistent.
22:50
[laughter]
22:50
Steve invented something called "customer development", which is an iterative process
22:54
of trying to figure out who your customer is, which we can merge in parallel with Agile
22:58
development to this company-wide feedback loop of learning and discovery. This changes
23:03
the unit of progress from making stuff to validated learning.
23:07
Let me try to illustrate what I mean. I created a company called IMVU in 2004. We make a 3-D
23:13
avatar instant messaging technology. And at that time, we wanted to be the next AOL back
23:18
when that was still cool. And we wanted to take over the hot, new social technology of
23:25
IM. We really thought that was the wave of the future.
23:26
Whoops. And here was our plan. See, everybody knows that instant messaging is a network
23:30
effects business, right? So, therefore, if you wanna get someone to switch from their
23:35
IM network to yours, it's kind of a pain 'cause they'd have to bring all their friends with
23:38
them. So there's high switching costs.
23:40
And therefore, IM isn't an industry characterized by high barriers to entry. That's the MBA
23:45
analysis of the instant messaging market. And we spent a lot of time figuring that out
23:48
at the whiteboard.
23:48
And we said, "Ah, we need a strategy. A strategy for avoiding that problem and here it is.
23:53
We'll create an instant messaging add-on that interoperates with all of the existing networks
23:58
and can bring 3-D avatar technology to your IM client. So we take your boring 2-D IM and
24:03
make it 3-D. Wow."
24:04
This is before 'Avatar' and the current 3-D craze. So we thought we were on to a real
24:09
trend. And so, here's the reason we got so excited about that strategy. It would be inherently
24:14
viral. Because when you would decide you wanna go 3D, you would have to be IM’ing with
24:18
somebody and they would automatically get a text link inserted into the chat stream
24:22
that they could just one-click, pick-up boom, IMVU installs. Now you're both in 3D.
24:26
Doesn't this seem like a good idea? Well, we met with investors at that time. The strategy
24:31
part of it, they're like, "That does sound very promising." And when I tell the stories
24:35
to MBAs now, I get a lot of nods, like "That is good stuff. I don't know what the hell
24:38
this guy's been talking about until now, but this I understand. This is strategy."
24:42
And the strategy actually is very good, except for the tiniest, tiniest problem, which is
24:45
that every single thing I just said is false. Customers actually don't have high switching
24:49
costs for IM. Their network effects are way overblown and our customers refused to invite
24:54
their friends. It was a total deal breaker.
24:56
We'd have customers come in an in-person usability test. We're paying them to be there. And we'd
24:59
be like, "OK, download our instant messaging add-on." The customer would be like, “What
25:04
is that?" "An instant messaging add-on. It interoperates with all your IM." And you gotta
25:08
picture of a 16- year old like, "What? Is it an IM client?" And we're like, "No, no.
25:12
You won't have to run a whole other IM client." They're like, "Why not?" Like, "Oh, it would
25:16
be so complicated to download." They're like, "Dude, I have like seven IM clients. What's
25:20
the big deal?" And we're like, "There are seven IM clients?"
25:21
[laughter]
25:22
So that was problem number one.
25:23
We're like, "Listen, we are paying you to be here. So how about you download this thing?
25:27
OK?" "All right. Fine." "Download the thing." OK. "Customize your avatar." They love this
25:31
part. "Like, ooh, that's really cool, interactive like that." Great. "OK, now you customize
25:35
your avatar. Invite one of your friends." "No way." "Why not?" "I don't know if this
25:41
thing is cool, yet and I'm not gonna invite my friends to something that turns out to
25:44
be lame."
25:45
See, I know people who are selling like business software are used to the concept of "mission
25:48
critical". We didn't understand that in our business, mission critical, like the law of
25:52
commandments of mission critical software, one of them needs to be like, "Do not make
25:55
teenager look lame in front of their friends." Total deal breaker.
25:58
They wouldn't do it. We were like, "We're paying you to be in this usability test."
26:01
And it's just like, "I'm not doing it. You can keep your money. I will not. It's not
26:05
worth it to me." And they kept saying things like, "Let me use it with -- let me try it
26:10
out first. And if it's cool, then I'll invite one of my friends." And we were like, "Oh,
26:14
OK." We're from the video game industry.
26:15
So we knew what that meant. That meant single-player mode. So we built another version of the product,
26:21
single-player mode. Allowed you to -- we had another teenager come in for a usability test.
26:26
"Hey, download this instant messaging add-on." "I don't know. What the hell is that?" "Just
26:28
do it." "OK." "Customize your avatar." "Oh, that's cool." "OK, try it by yourself."
26:32
And they could check out the avatar, dress it up, do the moves and the whole thing. Learn
26:34
how to use the chat bubbles. And then we're like, "OK, now invite one of your friends."
26:39
Teenager, "No way." "Why not?" "This thing is lame." And we're like, "But we told you
26:44
it was gonna be so lame."
26:46
I mean, we're supposed to be listening to customers, but they don't know what the hell
26:48
they want. And they told us to build this thing and we're like, "It'll be so cool once
26:52
you invite some of your friends." And they're like, "Listen, old man. I'm not doing it."
26:56
[laughter]
26:57
And we were really devastated. Okay.
26:58
So anyway, long story short, this was a total deal breaker. This strategy is completely
27:01
flawed in every respect because it’s based on empirically incorrect facts.
27:08
Now, we wound up having to pivot the company and we created our own instant messaging network
27:11
and it all turned out fine. But I'd like you, if you would, just for a minute to sympathize
27:15
with me personally. OK? Because I was the engineer. I was the CTO of this company.
27:19
It was my job to write the software to do instant messaging interoperability. So I wrote,
27:24
I don't know, 25 thousand lines of code or something. I did it all Agile, refactored,
27:31
really elegantly structured if I do say so myself. Good unit test coverage, the whole
27:35
shebang. And all of my code got thrown out.
27:38
[pause]
27:39
The good code got thrown out and the bad code got thrown out. The well-factored code got
27:43
thrown out. The stuff I was proud to show my mom and the stuff that I wouldn't want
27:46
anyone to see at all was equally thrown out.
27:49
Because a [ ] of quality is if you don't know who the customer is then you don't know what
27:54
quality means. So failure is a great equalizer of quality. It all had to be thrown out.
27:58
And I was really depressed. Because you gotta understand, we had spent six months killing
28:02
ourselves to build this product. And we had spent I don't know how many hours of my life
28:06
that I can never get back arguing with each other about the following. Which bugs did
28:11
we absolutely, positively have to fix. And which ones could we live without? Sound familiar?
28:16
Which features just had to be in version one or which ones could we just maybe could maybe
28:21
postpone to a different release? That's what we spent all of our time doing.
28:25
And yet, we had this problem, which was that customers would not download our product.
28:28
Like, this product sucked. It was really buggy. It would crash your computer. I was really
28:33
embarrassed to have shipped it. And we almost didn't ship it, I was so embarrassed.
28:36
But then, I was actually relieved cause nobody found out how bad it was because nobody would
28:40
use it. And I was like, "Wait, something is not right here. Why am I relieved that nobody's
28:46
using the product? That doesn't seem right."
28:49
And long story short, my cofounders dragged me, kicking and screaming, to the realization
28:53
it was time to pivot. We had to throw that code away. And we created a standalone IM
28:56
network and we were much more successful, la di da.
28:58
But here's the thing. I had to make myself feel better somehow because I was like, "Gosh.
29:03
Would the company have been just as well off if I had spent the last six months on a beach
29:07
somewhere, having nice drinks and doing nothing?"
29:10
And I was, "Did I even need to be here given that all the work that I did was thrown away?"
29:15
Anyone feel like that's true? Anyone know what the excuse I used was to make myself
29:19
feel better?
29:19
You can shout it out. It's OK. I guess, yeah.
29:22
>>audience 1: You built a team.
29:24
>>Eric Ries: What's that?
29:24
>>audience 1: You built the team.
29:25
>>Eric Ries: We had the team at the beginning. What did they need me for? Why was it worth
29:29
having done this exercise in the first place? What's that?
29:31
[audience 2]: You learned something.
29:31
>>Eric Ries: Because I learned something. Thank you. The last excuse in the book. If
29:34
you've utterly failed to execute, you can always claim to have had a good learning experience.
29:38
At least you learned something. I mean, I don't tell you guys.
29:41
In general management, you claim to have learned something, you're likely to be fired. A general
29:45
manager who learned something -- one of two things is true. Either they didn't make a
29:47
very good plan, in which case, definitely should be fired. Or even worse, they made
29:51
a really good plan and failed to execute it. I'd definitely fire that guy.
29:55
So, I think it’s natural that we have a little bit of an aversion to wanna just say
29:59
that we learned anything because that is very dangerous. But in entrepreneurship, failure
30:03
is, not only is failure an option, it's practically the only option. It's what happens when reality
30:08
intervenes with our plans.
30:09
>>audience 2: So, what did you learn?
30:11
>>Eric Ries: So here's what we learned specifically. We learned the hard way, that customers did
30:16
not wanna use our product to connect with their existing friends. They wanted to use
30:21
it to make new friends.
30:23
That doesn't seem like a very big deal. I mean, it's all a very modest change in semantics.
30:27
But from a code and product point of view, that is a radically different product. It
30:31
required a very different experience. And we didn't throw out every line of code. But
30:35
we had to throw out a lot.
30:36
The pivot was quite dramatic. And I made myself feel better with this whole learning story
30:40
until I asked myself the following question. I mean, literally, I was up nights once I
30:44
had this question asked to me.
30:45
Which was, "Wait a minute. If my goal of the last six months was to learn this important
30:49
thing about customers, why did it take six months? How come the word 'learning' is only
30:54
coming up now after we failed and we need an excuse? We never used the word 'learning',
30:59
not one time during those six months. All we ever did was argue about features and bugs."
31:04
And then I was like, "But would we have had the same learning if we'd built a slightly
31:08
different first product?" Like, for example, did we have to support all seven IM networks?
31:12
What if we'd supported only three? Would the learning value have been the same? Sure. Customers
31:16
won't download, so who cares? What if we'd supported only one network? Learning values
31:20
the same. Now, that's a lot of code between seven networks and one, that's a lot less
31:23
code that needed to be written.
31:25
But this is the thought that literally made me sick to my stomach. I'd say, "Wait a minute.
31:29
What if we had just created a single web page and in three hours created a photo mockup
31:34
of what the product was going to look like and said, 'Hey, download this amazing 3D avatar
31:38
instant messaging add-on.' And had a big download button. Would we even have had to create the
31:42
second page where we admit that we didn't build the product, or would a 404 have been
31:47
adequate?" Come on, it's the 404, obviously. Because nobody would download the product.
31:53
It was a deal breaker. Nobody wanted it. That meant that we didn't even need page two.
31:59
And that was really upsetting to me, personally. Why? Because I look at my business card and
32:03
what did it say? It said a lot of things, but all I saw was "guy who writes code." My
32:08
job is to make features.
32:10
So if I went home at the end of the day and I write good code, I had a good day. And now,
32:14
but if my goal is to learn this thing about customers, and I can do it without code, is
32:19
that my job?
32:20
Is it possible that something I could do in three hours is just as meritorious as something
32:24
that requires 25,000 lines of code? It didn't seem right.
32:27
But I think that's actually true. Fundamentally, startups exist to learn how to build a sustainable
32:33
business. We call it "validated learning" 'cause we have to back up that learning quantitatively.
32:36
Any old idiot can tell a good story.
32:39
But we need a system for rigorously assessing, "Are we actually learning how to build a sustainable
32:44
business?" And everything else is a complete and total waste of time, including our precious
32:49
code.
32:51
Now, in the lean manufacturing revolution, the first question they had to teach people
32:55
to ask was "what is the difference between value and waste"?
32:58
And in a factory, this is actually relatively straightforward. Value is the stuff that we
33:01
make. The customers want. And waste is everything else. But if our unit of progress is gonna
33:05
be learning, then our unit of value has become intangible and now we have an issue. Which
33:10
is -- OK, we can eliminate all the stuff that we do that doesn't contribute to learning.
33:15
So, we have this concept in Lean Startup called "minimum viable product", which is, what really
33:20
needs to be in that first version? And now we have a good answer. Only what is necessary
33:24
to learn whether our plan is correct or not. Everything else is extraneous.
33:29
But that's still a little bit vague. And so the next step in lean manufacturing was to
33:34
focus on cycle time. And so what that looks like is this. Very simple heuristic. This
33:38
is the flux capacitor of Lean Startup.
33:42
All we are as a software startup is a catalyst that turns ideas into code. When customers
33:47
interact with that code, they create data which we can choose to measure quantitatively
33:50
and qualitatively. And then if we want, we can learn impacting our next set of ideas.
33:54
This, we can use to put the concept of the pivot on a more rigorous foundation.
33:58
A pivot is one major turn through this feedback loop. And the heuristic for any kind of startup
34:04
advice that anyone wants to give you is really simple. Does it minimize total time through
34:09
this loop?
34:09
So I don't know about you, I go to a lot of startup talks, I read a lot of startup blogs.
34:13
All the advice is like this. "You know, it's really important to have great design. Design
34:17
always wins. Except craigslist didn't have very good design and neither did EBay. So
34:21
sometimes it's fine to have no design. But make sure its very scalable, cause you don't
34:25
want to be the next Friendster. Except that Facebook wasn't very scalable and it was fine.
34:28
So make sure you have good design and design doesn't matter. It's scalable, but not too
34:32
scalable."
34:32
It's not very helpful advice and if you go down the list, it's like make sure you raise
34:35
plenty of money, but not too much money. Make sure you have the right kind of people, but
34:38
not those other kind of people, but actually, sometimes those other kind of people are fine.
34:42
And we focus on all this contradictory stuff 'cause for any particular piece of advice,
34:46
I can find you somebody who followed that advice and then made a lot of money. I can
34:49
also find you somebody who didn't follow that advice and made a lot of money. I can find
34:53
you people who followed that advice and made no money and people who didn't follow that
34:56
advice. I can find you all four quadrants of a logical possibilities chart.
35:00
So, how do we know what advice to take and what not? I think this is the heuristic you
35:04
wanna use. If it gets us through this feedback loop on a sustainable basis faster, it's a
35:08
good idea. And if not, not.
35:11
There's a lot more, of course, to Lean Startup. There's a zillion things on this graph. You
35:17
can read them all on my blog, Startup Lessons Learned. Of course, you can buy a certain
35:20
book. I've heard it's coming out in the fall. It's really good.
35:23
All of these techniques, like continuous deployment, where we put software into production, like
35:28
50 times a day on average. So, 20 minutes from the main trunk to production, no branches.
35:33
Things like net promoter score where we can evaluate in real time using a tracking survey,
35:37
what customers really think about our product. Everything you know about usability tests,
35:41
five whys, which is drawn from the Toyota production system.
35:44
Each of these techniques has -- they operate at one stage of the feedback loop, but they
35:48
have the net effect of minimizing total time. That's what the Lean Startup is about.
35:54
But I wanna mention one more really boring topic called "innovation accounting". See,
36:00
we've forgotten what accounting was designed for. I mean, we think of accounting as that
36:04
thing that the really boring people do to keep track of where the money goes, right?
36:08
That's pretty much what it is. It's just a ledger that says, "Where did all the money
36:11
go?"
36:12
But accounting was invented for a very different reason. It was invented to drive accountability
36:17
across departments. Because if you wanna have a large company with many different divisions,
36:22
you have to be able to hold the managers of those divisions accountable to some things
36:25
so that you know that they did a good job. General Motors, which invented most of our
36:30
modern management paraphernalia, had this concept.
36:32
When I first read this concept, I literally laughed out loud; I couldn't believe it. It
36:35
was called the Standard Volume. It was the ideal number of cars that General Motors should
36:41
sell, division by division, in an ideal year. And they actually had the math, and staff,
36:48
the macroeconomic staff to figure out, given all the macroeconomic data available, how
36:52
to translate the standard year into our coming actual year.
36:56
So they could go division by division and tell each manager, "Given that we're in a
36:59
recession, or the economy is booming, you should sell this number of Oldsmobiles. And
37:04
therefore, if you sell more than the standard number, you get a bonus. And if not, you failed."
37:09
And it's not fair if you didn't have that concept, then if it's a good year, all the
37:13
managers seem like they're doing well. And in a recession, everyone seems like they're
37:15
doing badly. You can't tell which manager actually made a difference.
37:19
Now when I read that concept, I laughed out loud because I was like, "Wait a minute. Are
37:22
you telling me there was a time when people could make forecasts about what was going
37:25
to happen in the future, and then it actually happened?"
37:29
I don't know about you. I have never in my whole life seen a forecast of anything that
37:33
turned out to be remotely accurate. No startup I have ever worked for has had a roadmap that
37:37
turned out to be remotely true. I have never seen a company say how many customers they
37:41
would have in the future and then deliver. Never seen it.
37:44
So to me, the idea of the standard volume is ridiculous. But I understand when you have
37:47
a sufficiently large company and you have a sufficiently long operating history, you
37:50
can do this. Maybe this sounds a little bit familiar.
37:53
So, if we're using accounting to drive accountability, but all of our accounting depends on having
37:58
a long operating history and a lot of customers, how do we drive accountability if there's
38:03
no customers yet?
38:04
If the CFO of a company, hypothetically speaking, gives a certain team a bunch of money and
38:09
sends them off to some remote location to do their work, like to Australia or something.
38:14
And then they hang out in Australia or whatever. And then a year later, they say, "What are
38:20
your results?" And the team says, "They're not very good, but we're on the brink of success."
38:25
How is the manager who gave them all that money supposed to know if A: They are in fact
38:28
on the brink of a success or they're just on the flat part of the hockey stick, or if
38:32
they've just been goofing off for a year? Or more likely, if they're just executing
38:36
a bad plan.
38:37
And at what kind of milestone should we hold them accountable to if we can't hold them
38:40
accountable to the gross numbers of customers? 'Cause that's fundamentally not fair. If we're
38:44
focusing on the gross numbers, incidentally, we might decide we're gonna do a lot of publicity
38:48
and PR and be like, "This thing is gonna be amazing," to drive customer awareness.
38:51
But we all know if you happen to find yourself on such a team, that that early awareness
38:55
is fundamentally lethal. But it's not fair to just say, "Well, just let them do whatever
38:59
and hope for the best." You guys know exactly how that turns out. So, what is the solution?
39:04
I think we can answer that question now with something I call "innovation accounting".
39:08
Here it is.
39:08
Instead of focusing on product milestones and gross numbers, we have three learning
39:12
milestones we can focus on. We have to take our attention away from the vanity metrics.
39:18
Vanity metrics are the numbers you put in a press release to make your competitors feel
39:21
bad. Like the total number of pages on the internet that you've indexed. I happen to
39:25
like that one a lot.
39:26
There was a time when we had a big index, number of in pages indexed battle. And it's
39:30
like, "We have four billion and you only have two billion." But like, what does that actually
39:33
tell you about the quality of somebody's business? Absolutely nothing.
39:35
They could be four billion really dumb pages. It could be one guy's website who's just really
39:40
excited about the number four billion. Or, it could be four billion people who each have
39:43
one crappy website.
39:44
If you read "TechCrunch", you're gonna see a zillion stories about "This company has
39:48
sent 400 messages through their platform." But is that 400 million people who are all
39:52
about to turn out, or one very excited customer? We don't know.
39:56
We used to have a competitor in IMVU that would report on the gross GDP of the value
40:00
of their whole user to user economy. And my CEO would sometimes come to me and be like,
40:04
"These guys have a four hundred million dollar GDP. What's our GDP?" I was like, "What does
40:08
that even mean in our context? If two users exchange some virtual currency, is that part
40:13
of the GDP? I don't know." It's a completely meaningless number, but it sure made us feel
40:17
bad.
40:17
I'm all for vanity metrics and press releases. Go to town. That's fine for making your competitors
40:21
feel bad.
40:21
But what happens when we use those numbers to guide our own business? Is that "when the
40:26
numbers go up, it's always because of what I was working on"? Everyone thinks I made
40:30
this feature last week and now the numbers went up. So obviously it's due to me. Of course,
40:34
the people in marketing feel like it's 'cause their new marketing campaign, etc. What happens
40:37
when the numbers go down?
40:39
Anyone ever been in that meeting? Oh, it's seasonal effects. Did anyone ever hear seasonal
40:43
effects used to describe numbers going up? Never in my career. It's always like, if it's
40:46
going up, it's features. If it's down, it's seasonal effects, or worse, those idiots in
40:50
marketing.
40:50
And over time, each us lives in our own private reality where the stuff I do makes numbers
40:55
go up and the stuff that those guys do make numbers go down. So is it any wonder that
40:58
we think each other are idiots?
40:59
Now, expand that organization larger and larger and larger as people are in ever more permanent
41:04
silos, speaking their own language, living in their own private reality. Is there any
41:07
wonder that they have trouble working together?
41:09
Maybe that sounds a little bit familiar. Okay. Just checking. So instead of that, we're gonna
41:15
use actionable metrics, which are about per customer behaviors, things that can be measured
41:19
at microscale.
41:20
And the first thing we're gonna do is establish the baseline. So now we can put the purpose
41:24
of the minimum viable product on a much more rigorous setting. Somewhere in our business
41:28
plan, there is a model that says, "Hey, if customers behave in this way, then we’ll
41:31
have zillions of them over time." And we can't get into all the details on how to build those
41:35
models. Of course, there's a great book coming out. You can learn all about it.
41:39
In the meantime, what we wanna do is just figure out what are the real numbers for each
41:42
of those inputs at microscale? That's what the minimum viable product is for. So, if
41:47
there's some number, some spreadsheet somewhere, that says, "Hey, ten percent of customers
41:50
who come to our website should register for our product." Then we should have a big banner
41:55
in our office somewhere that's like, "We must have ten percent conversion or we die." And
42:00
then, we each have a minimum viable product as soon as possible to find out what that
42:02
number is today.
42:03
And most likely, when you do that experiment, the baseline will be horrible. Like, it'll
42:08
only be one percent and it's supposed to be ten percent. And like, oh my God. In general
42:12
management, that provokes a crisis cause now we failed and uh-oh. There's this thing called
42:16
the "audacity of zero", which is how much easier it is to raise money and get people
42:19
excited when you have no results. Or having zero dollars of revenue in a startup is a
42:23
great time to raise money. Having one dollar of revenue is a disaster. 'Cause with zero,
42:28
it's like, "Well, why is it zero?" "'Cause we haven't launched." So, obviously it should
42:30
be zero. Everyone's like, "Oh, that makes sense."
42:32
God forbid you have one dollar of revenue, 'cause then they'd say, "Why is it only one
42:35
dollar? I thought this thing was gonna be an overnight success and now you're proving
42:39
to me that it isn't." So with zero you can always be an overnight success. With any other
42:42
number you're screwed.
42:44
But we need to change that. We need to say, "Finding out the truth of where we are right
42:47
now is progress. It's a milestone that we should celebrate." And then we do step two,
42:53
which is we tune the engine. We make product development changes that are not designed
42:56
to drive huge gross numbers, but to make those conversion numbers go from the horrible baseline
43:01
to the ideal in our business plan.
43:03
And whenever I've done this with teams, I've only ever seen two cases. Case one, it's supposed
43:08
to be one percent. It's one percent but it's gotta be ten percent. So, a few iterations
43:12
in, it's one percent, three percent, six percent, six and a half percent, seven and a half percent.
43:17
Now, it's not ten percent yet. So the model isn't exactly working, but you can say, "Are
43:21
we gonna get there?" Yeah, probably. Each thing that we do seems to drive the number
43:25
up a little bit. We seem to be heading in the right direction. We're split testing to
43:29
make sure that the changes we're making are in fact driving the change. It's all good.
43:33
Here's situation number two. It's one percent, three percent, three and a half percent, 3.75
43:37
percent, 3.8 percent, 3.81 percent. Now, the numbers are going up every time. So it's not
43:43
like the numbers are going down. It's not like it's zero. But you might ask yourself
43:45
a question four, five, six months into hitting that asymptote. Are we ever gonna beat ten
43:50
percent? I think it's safe to conclude the answer is no.
43:52
Of course, theoretically, it is possible. The next iteration will be that magic one
43:57
more feature that gets you to ten percent. But in reality, that's not the case.
44:01
When the team gets to the point where hitting that diminishing returns, everybody knows
44:06
you're not gonna make it and you enter the land of death march. So instead, I recommend
44:10
we do three. We schedule the meeting in advance. That three months from now, six, whatever
44:16
it is, we're gonna have a meeting to decide whether to pivot or persevere.
44:20
And by that meeting, we will have the data about whether our efforts to tune the engine
44:24
are working or hitting diminishing returns. And so, we have all these concepts in entrepreneurship,
44:29
like product market fit, that are very vague. This system allows us to put those concepts
44:33
on a much more quantitative basis. We can't turn whether to pivot into a formula.
44:38
I can't tell you what to do. I still rely on human judgment, just like science does.
44:43
But if we make specific predictions, if we use innovation accounting as our accountability
44:47
model, then we can be training our judgment to get better over time, just like in science.
44:53
So, don't do product development astrology. Do product development science. I left a bunch
44:58
of questions unanswered 'cause we only have a short time together. Like, how do you know
45:02
specifically when to pivot?
45:03
What's the relationship between our vision, our strategy and our product? What exactly
45:06
should we measure in each of the engines of growth? How is it that products grow? How
45:11
do we know if we're on that hockey stick, or on the long, flat part forever? How do
45:15
we test if we're creating value?
45:16
What specific features should be in the MVP? Can we go faster? The answers to these questions
45:21
and so many more are in the new book coming out in the fall, called "The Lean Startup".
45:24
You can, of course, preorder it at lean.st.
45:26
Thank you very, very much for doing so. I'll just give you my contact information. Please
45:30
be in touch if I can be helpful in any way. We have a brand new website, which is itself
45:34
a minimum viable product about theleanstartup.com. Please check it out. We would love your feedback.
45:38
And you are all officially invited to the Startup Lessons Learned conference, which
45:42
is gonna be May 23rd in San Francisco, but we also simulcast. Last year, we were in 50
45:46
cities.
45:46
So presumably we'll be in New York, too. I hope if you can make it, you will drop me
45:50
a line. And if this proves in any way helpful, I hope you'll email me and tell me about it.
45:55
Thank you all very much.
45:57
[applause]
45:58
So we have time for a few questions? OK, let her rip. If I stumped all of Google, I'm gonna
46:04
be pretty proud of myself. That's going right on Twitter.
46:07
[pause]
46:08
Sweet.
46:10
[pause]
46:11
>>Female Audience Member #1: So, I just wanted to touch on something that you mentioned is
46:23
reviewed too many times; the pivot.
46:25
>>Eric Ries: Uh-huh.
46:26
>>Female Audience Member #1: I have trouble understanding exactly how much work to put
46:30
in for the first pivot. I think the second and the third might be a little bit more,
46:36
OK, maybe not. [laughs] But just starting off, like how much work should you really
46:41
put in for that first pivot?
46:44
>>Eric Ries: There's no way to answer that question in general, honestly.
46:47
You have to put yourself into a position where the team will know if it's working or not
46:54
working. And the problem is that most teams have a plan, which is basically to ship it
46:58
and see what happens.
46:59
And the problem with ship it and see what happens, you can feel like you're being very
47:02
agile, but you're guaranteed to succeed at seeing what happens. And so, you'll therefore
47:09
always feel like it was worth doing and you'll feel like you're on the right track no matter
47:11
what.
47:12
The only way to get yourself into a position where you have to pivot is to make specific,
47:16
concrete predictions ahead of time that if they turn out to be wrong, will actually call
47:20
your theory into doubt.
47:22
And the issue is that we all know that most projections for new products are complete
47:25
BS. You have to tell the CFO, or whoever, that you're gonna have a zillion trillion
47:29
customers in year five. Otherwise you won't get the money to do your project.
47:33
But we know that we just made those projections up. So when they don't prove to be correct,
47:37
we're like, "Well, that doesn't prove that our vision is wrong. It just proves that it
47:39
took longer than we expected." So, yeah, the hockey stick is still gonna happen, but it's
47:43
taking longer.
47:44
If we do innovation accounting and we make very specific per customer behavior predictions
47:48
-- like one thing we'll often have people do is sell the magic version of their product
47:53
on a landing page somewhere.
47:54
And it's like, don't even say what the product, like how it works. Just say the benefit that
47:58
it gives you and see if you can get people to sign up. If people won't sign up for the
48:01
magic, they're certainly not going to sign up for your product, 'cause magic is always
48:05
better.
48:06
And if magic isn't even good enough, if the conversion rate on magic is too low, then
48:10
you already know that you have a problem. Not that that means that therefore give up,
48:13
go home. It just means there isn't already enough latent demand for what you're doing.
48:17
And so you're gonna be in a different kind of market then maybe you expected. Does that
48:21
help? So the minimum viable product truly is the minimum, the least amount required,
48:26
to get that first information. It's not, "Oh, if it doesn't turn out into an overnight success,
48:31
we give up."
48:32
And if you release that pressure to get it right the first time, like, I feel like a
48:36
lot of us feel like we have to do this circus act to make it seem like we could predict
48:40
the future. Like, one of those brilliant visionary, the next Steve Jobs. Not even Steve Jobs is
48:44
as good as Steve Jobs. That's a story that we've all been told.
48:47
And every company I've worked with internally, there are these genius heroes who always seem
48:51
to be able to get it right on the first try and everyone else is trying to emulate. But
48:54
when you meet the hero, you're like, "How do you do it?" If they're being honest with
48:58
you, they're like, "I actually don't know."
49:01
Or, "Actually that's not how it happened and it wasn't as easy as everybody thinks. Now
49:04
I feel incredible pressure to replicate that success again." And so, you can imagine the
49:10
negotiation that happens with the superstar over their next project. They don't ever want
49:13
to be in a position where they do something and it doesn't work, or they'll have to quit
49:16
and go to convince some other company they're a superstar.
49:16
I hear that happened recently. Anyway. Is that helpful?
49:16
>>Female Audience Member #1: Yeah.
49:16
>>Eric Ries: OK. Any other questions?
49:16
[pause]
49:16
>>Male Audience Member #4: So most of the rapid feedback you're talking about seems
49:18
to be very applicable to consumer applications where the cost of trying something in the
49:28
amount of time it takes to try something is pretty low. I will or will not sign up for
49:37
Twitter or Facebook or whatever the next thing is.
49:39
>>Eric Ries: Yeah.
49:42
>>Male Audience Member #4: How does it apply if it's a bigger thing? If it's an enterprise
49:50
sale or if it's a bigger commitment, do you just basically take the same process, but
49:55
the time scale is longer because the commitment process is longer for each step?
49:59
>>Eric Ries: Yes. I mean, that's the short answer. I mean, the long answer is my background's
50:05
in consumer internet. So I talk that way just naturally about large sample sizes and split
50:10
tests. Just the way that I, I can't help it. That's my whole career.
50:13
What's funny is that Steve Blank, who I mentioned earlier, has a great book called "The Four
50:17
Steps to the Epiphany", that I hope you all read. When he talks, his background is in
50:20
enterprise software. He gets this question too, all the time. Except when he gets the
50:23
question, people say, "Well, of course, this will work in enterprise software. But how
50:26
will it work on consumer internet?"
50:28
Because we just assume that the tactics that have worked in one industry don't work in
50:31
another. So the answer is truly, it's the principles that matter, not the tactics.
50:35
And so, the principle of the build-measure-learn feedback loop is cross-industry. So for example,
50:40
in consumer internet, because we're used to having large numbers of customers, we do all
50:44
this analytic stuff as a crutch. It's actually, it's actually -- it's because we have it worse
50:49
than the enterprise people.
50:50
When you have a lot of customers, you can't get to know any of them particularly well.
50:54
In fact, you just have, you have to rely on archetypes and summaries and assumptions.
50:58
When you have a small number of customers, it's a huge asset because you can know each
51:02
of them extremely well and the experiments that you do can have much higher fidelity.
51:05
So like, physicists don't get to ask electrons what they're thinking about doing. They're
51:08
not available for comment.
51:10
But when you're studying something that can actually interact with you, it's a whole different,
51:13
whole different ballgame. Question over here? Yeah.
51:18
>>Male Audience Member #5: What product should Google be pivoting on right now?
51:22
>>Eric Ries: What? What product should Google be pivoting on right now? Listen, I would
51:23
never presume to tell Google anything about that. I mean, look.
51:26
>>Male Audience Member #5: You were invited.
51:27
>>Eric Ries: What's that?
51:27
>>Male Audience Member #5: You were invited.
51:28
>>Eric Ries: I was invited. But look, but seriously. Like, the outside expert doesn't
51:32
know anything. You guys know your business way better than I do. And you know what products
51:37
need to be pivoted. You know. You don't need me to tell you.
51:40
The better question is, how on Earth are we gonna get to pivot them? Because we're stuck
51:45
in a management and accountability framework where pivoting is failure is a problem. So
51:49
for example, a certain Google product that I know especially well because it was competing
51:56
with something that I was working on at the time, I won't get into too much detail.
52:04
One of our cofounders at IMVU went to work on this product for Google. So, you're Google
52:08
people. You can talk about this. So they had a lot of inside information about what we
52:12
were doing available to them. And at first, we were really nervous because it meant that
52:16
we were gonna face competition from Google.
52:18
Here's what happened. Google spent two years working on that product. Spent, I can't imagine
52:24
how much money developing it. And when it finally came out, they launched it with a
52:27
big bang, put the Google brand right on it. And then when some things didn't go as expected
52:32
and it turned out to be an embarrassment, like, it got pulled and killed.
52:36
And the whole time, we were like, "What is going on over there?" 'Cause we were iterating
52:39
and changing constantly over that whole two year period. By the time they launched the
52:42
product, we felt like they'd launched a product that did what our product did two years ago.
52:47
And by giving it the big launch hype, putting the Google stamp on it, the inevitable problems,
52:52
the same problems we had had when we launched, but we were able to pivot because we had a
52:56
pathetically small number of customers and no one had ever heard of us.
52:57
That's a huge asset. It's actually a relief. 'Cause it means you can screw up. Nobody knows.
53:02
Nobody cares. Obscurity is a benefit. By putting the Google name on it, by claiming it was
53:06
the next big thing, Google put that team, I assume, in a position where there was no
53:10
way for them to pivot. It became an embarrassment to corporate, or somebody, and the thing got
53:14
pulled.
53:14
Now, [pause] that product could have pivoted. It was a really good product. It had a lot
53:19
of really good things about it. There was no physical reason why it couldn't pivot.
53:22
But two million dollars, two years and millions of dollars in, with all these expectations
53:27
and the Google name, I can't imagine the pressure they were under. I felt bad.
53:33
So, the right question is, what could Google have done to build that same product and put
53:37
it in a position where it could have pivoted? I actually think that leadership in today's
53:42
economy means creating platforms for experimentation for your teams.
53:47
I borrow that phrase from Scott Cooks, founder of Intuit, who's been a big doctor of Lean
53:50
Startup.
53:51
So if you want to be a general manager in a big company like Google and you want Google
53:55
to be more entrepreneurial, my point of view is it's on you, not on your team, on you to
54:00
give them a safe sandbox for experimentation.
54:02
So for a risky new product, do not, I would never put the Google brand name on it. For
54:07
shame.
54:08
And I would never talk to the press about it at all, if you can avoid it. And I would
54:13
try to have it have as small a number of customers as humanly possible while still doing that
54:17
innovation accounting.
54:18
Then, teams will pivot just fine. Nothing wrong with Googlers. It's a management problem.
54:22
In my humble opinion. Yes.
54:23
>>Male Audience Member #6: So let me follow up with that directly.
54:25
>>Eric Ries: OK.
54:26
>>Male Audience Member #6: Let's say you write a new mobile application and you post it to
54:34
the--
54:34
>>Eric Ries: Hypothetically speaking.
54:34
>>Male Audience Member #6: Yeah, yeah. The app store or the market. If you do that at
54:38
Google, with the Google name in a blog post, you'll get a hundred thousand downloads no
54:42
matter what it is.
54:42
>>Eric Ries: Yeah.
54:43
>>Male Audience Member #6: It can be almost anything. But it's true. And by virtue of
54:47
that, you are now, when people browse to categories, shopping, personal finance?
54:50
>>Eric Ries: You'll be number one.
54:51
>>Male Audience member #6: you will be up there. You will have that visibility and those
54:55
will lead to clicks and you will be featured.
54:56
And you will jump start in a way that you can't do if you're nobody and you put up an
55:00
app out there. You may very well just be in the noise and you'll never break out of that
55:02
no matter how great the product is.
55:06
>>Eric Ries: Right.
55:07
>>Male Audience Member #6: So, I mean having done this twice--
55:10
>>Eric Ries: Entrepreneurs never ask hypothetical questions, by the way. So I understand.
55:14
>>Male Audience Member #6: Yeah. Yeah. So I can tell you there's real value. I mean,
55:18
I know the successes that I've had are in large part because of having that name attached
55:20
to it.
55:20
And that initial jumpfrog, the initial leapfrog made up for, was market that I couldn't have
55:26
bought.
55:26
>>Eric Ries: Yeah, look, you get free marketing, but so what? Free marketing is worth so much
55:34
less than we think. Like, yes, that accelerated your process of success, but only because
55:37
you had the right product and it worked for your customers.
55:40
So putting rocket fuel into a rocket that has problems with it is not a good idea, right?
55:44
You accelerate too fast. The thing blows up. Now, sometimes you achieve liftoff because
55:49
you actually do have the right product.
55:52
But marketing, marketing dollars are not as hard to come by as they used to be. The really
55:56
great products today have an engine of growth that allows them to grow organically anyway.
56:01
So, yes. Google has huge advantages of putting their brand name on it. It can get you a lot
56:04
of downloads. But also, there's a huge liability about that because--
56:08
>>Male Audience Member #6: Well, that's a good question then. So why is it not OK for
56:13
Google to fail? Why not take risks and just fall on your face?
56:15
>>Eric Ries: Listen.
56:15
>>Male Audience Member #6: and admit it quickly and move on?
56:16
>>Eric Ries: If it was me, I would be celebrating failures and I would make those people heroes.
56:20
If it was up to me, but that's the culture that I live in now.
56:23
But see, failure is not what we want to celebrate. We wanna celebrate successful pivots away
56:27
from failure. And that's challenging because it's easy.
56:31
If you're charismatic, you can get resources for anything and you can ship stuff and get
56:36
people to use it and then you can engage in a ton of what I call "Success Theater", to
56:40
try to make it seem like you're a big success. And so, those people tend to get the celebrations,
56:45
whether they actually add any value or not. They're like a cancer on most organizations,
56:49
in my opinion.
56:51
But what do we do instead? We don't want to celebrate those people. We don't wanna just
56:54
celebrate people who fail because they accomplished nothing. So we have to have a system for evaluating
56:58
which failures were actually instructive and then we have to celebrate the learning and
57:02
what the learning turned into in the next try.
57:05
So yeah, if Google corporate was fine with people failing and having the Google name
57:09
be associated with nasty stuff, that'd be fine. But I just think that's unrealistic.
57:13
I mean, I wouldn't be that comfortable.
57:15
If I was Google, I would be launching those things under a different brand name altogether.
57:18
I wouldn't tell anybody that they're made by Google until they're actually proven to
57:22
be viable.
57:23
How do you think Apple does it. The stuff that we all consume and wait in line for,
57:27
we're the first people -- the first person who buys an iPad at the Apple store is the
57:30
first person to have used the iPad? Come on. That's my humble opinion. Helpful?
57:32
>>Male Audience Member #6: I didn't follow the last line.
57:36
>>Eric Ries: Then maybe I shouldn’t have said it.
57:40
[laughter]
57:41
Cancel that. I do think giving teams a platform for experimentation, having clear analytics
57:45
for testing whether they're making progress or not, and celebrating pivots is the answer.
57:51
Whatever Apple does, who knows?
57:52
>>Thomas Sharon: All right. Last question.
57:53
>>Eric Ries: Make it count.
57:54
>>Thomas Sharon: Or this was the last question.
57:59
>>Eric Ries: Too much pressure? It's a Google-branded official question. It's going on the internet.
58:06
[pause]
58:06
>>Thomas Sharon: All right then.
58:06
>>Eric Ries: Ok, thank you all very much. I appreciate it.
58:07
[applause]